The Falsity of Altruism

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Mr Fight the Power
 
Reply Fri 31 Oct, 2008 05:41 am
@Ruthless Logic,
Ruthless Logic wrote:
Impulsive, instinctual, BLAH BLAH BLAH BLAH. The ability for a self-contained individual to invoke ANY KIND OF ACTION represents the fulfillment of that individuals' self-interest by virtue of the sequential constraint imposed by the natural world, and if we cannot submit to this empirically verifiable process, well then I am at a lost for words and patience.


Please explain yourself. Your posts are always so overwrought and littered with ill-advised modifiers that they are very hard to decipher. With a just a slight bit of explanatory context, or (God forbid!) a dedicated response that consists of more than a restatement of your initial point, we should all submit to this "empirically verifiable process".

Please begin, if you would, with an explanation of how the firing of synapses are self-interested when they are not controlled. After all, if a person does not choose for his synapses to fire (indeed he must first have a firing of synapses to subsequently choose anything), how can he act in a self-interested way? If you count all of these uncontrolled, unconscious actions as self-interested, why does this even matter. It may serve to strengthen some economic axioms, but biology already pretty much assumes what you are saying, and moral philosophy as a matter of practicality ignores it where it does arise.

As a naturalist, a relativist/amoralist, and an egoist, I have no idealistic attachments to altruism or morality in general. It seems quite plain to me that altruistic action and moral behavior are ingrained into us and is generated by the same programmed firing of synapses that you attribute to self-interest.
 
Mr Fight the Power
 
Reply Fri 31 Oct, 2008 05:49 am
@Aedes,
Aedes wrote:
You ought to read the pediatric scientific literature on the subject, then. I have. Very eye-opening. Unambiguous correlations between exposure to video game violence and violent behavior.


How does it deal with the question as to whether there might be correlation without causation?

It seems quite likely to me that those children prone to violence in the first place would be drawn to violent video games. I don't want to discuss this, but if the studies specifically addressed causation rather than just correlation, it would be important info.
 
Aedes
 
Reply Fri 31 Oct, 2008 07:03 am
@Mr Fight the Power,
TickTockMan;30535 wrote:
What kind of video games were they playing during the Spanish Inquisition?....
With admirable effort, you've put forth quite a long diatribe in response to careless assumptions you make about my point of view. Were you purposely misreading me, or were you just looking for an excuse to go off on a tirade?

I never said that video game violence is the only risk factor or the strongest risk factor. It is neither. But it is a well-established risk factor that is exploited for this very reason in police and military training. Because media / video game violence is one of many variables, people who are otherwise well adjusted can usually compensate for such exposures with no ill effects. A stronger predictor of violent behavior is surviving domestic violence, and not all such survivors go on to be violent either. We're talking about population-level effects here.

Mr. Fight the Power;30566 wrote:
How does it deal with the question as to whether there might be correlation without causation?
There are a lot of other findings that suggest causation, including functional MRI and neurocognitive testing pre- and post- exposure.

But it's a bit of a fallacy for you to demand "causal" data when we're talking about one variable in a multivariate problem. And there are many variables that influence violent behavior. To demand causality as established by prospective research is like asking to prove whether high blood pressure causes heart attacks. We know it's a major risk factor for heart attacks from an overwhelming body of correlative data; but of course diabetes, smoking, high cholesterol, and other risk factors are independent risk factors, and there's no controlled human "experiment" to see what happens when you raise people's blood pressures over years. Almost nothing we know about public health comes from research that establishes causality like we'd expect from a lab. But that doesn't mean public health should disappear, whether for violence prevention or for heart disease prevention.

Quote:
It seems quite likely to me that those children prone to violence in the first place would be drawn to violent video games. I don't want to discuss this, but if the studies specifically addressed causation rather than just correlation, it would be important info.
Well, it's easy to say without reading the research. So here you are, with plenty more than arbitrary correlations. This is just a selection from 2006-2008 -- the research goes back at least 20 years. You can get full text access to these or to the print version if you go to the library at your nearest medical school.

Phasic emotional responses to violent video game events.
Emotion. 2008 Feb;8(1):114-20.

Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior.
Aggress Behav. 2008 May-Jun;34(3):256-64

A meta-analytic review of positive and negative effects of violent video games.
Psychiatr Q. 2007 Dec;78(4):309-16

Violent video game play impacts facial emotion recognition.
Aggress Behav. 2007 Jul-Aug;33(4):353-8

Toward brain correlates of natural behavior: fMRI during violent video games.
Hum Brain Mapp. 2006 Dec;27(12):948-56.

Effects of playing violent videogames on Chinese adolescents' pro-violence attitudes, attitudes toward others, and aggressive behavior.
Cyberpsychol Behav. 2007 Jun;10(3):371-80.

Factors correlated with violent video game use by adolescent boys and girls.
J Adolesc Health. 2007 Jul;41(1):77-83. Epub 2007 Apr 12

The role of wishful identification in the effects of violent video games on aggression in adolescent boys.
Dev Psychol. 2007 Jul;43(4):1038-44.

Is exposure to media violence a public-health risk?
Lancet. 2008 Apr 5;371(9619):1137. No abstract available

Do aggressive people play violent computer games in a more aggressive way? Individual difference and idiosyncratic game-playing experience.
Cyberpsychol Behav. 2008 Apr;11(2):157-61.

Are the effects of Unreal violent video games pronounced when playing with a virtual reality system?
Aggress Behav. 2008 Sep-Oct;34(5):521-38.

Increased oscillatory theta activation evoked by violent digital game events.
Neurosci Lett. 2008 Apr 11;435(1):69-72. Epub 2008 Feb 9.

Short-term and long-term effects of violent media on aggression in children and adults.
Arch Pediatr Adolesc Med. 2006 Apr;160(4):348-52

Effects of media violence on health-related outcomes among young men.
Arch Pediatr Adolesc Med. 2006 Apr;160(4):341-7.

The role of media violence in violent behavior.
Annu Rev Public Health. 2006;27:393-415. Review
 
Mr Fight the Power
 
Reply Fri 31 Oct, 2008 08:08 am
@Aedes,
Aedes wrote:
But it's a bit of a fallacy for you to demand "causal" data when we're talking about one variable in a multivariate problem. And there are many variables that influence violent behavior. To demand causality as established by prospective research is like asking to prove whether high blood pressure causes heart attacks. We know it's a major risk factor for heart attacks from an overwhelming body of correlative data; but of course diabetes, smoking, high cholesterol, and other risk factors are independent risk factors, and there's no controlled human "experiment" to see what happens when you raise people's blood pressures over years. Almost nothing we know about public health comes from research that establishes causality like we'd expect from a lab. But that doesn't mean public health should disappear, whether for violence prevention or for heart disease prevention.


I am not asking for a sole causal relationship, I simply am looking for data that violence in video games is indeed a significant variable. I am only looking for some information that points to some tendency in video games to increase the risk of violent behavior. It seems it would be possible to isolate a sample of violent video game users from non-players, and then document their violent behaviors.

First off, I am a rather non-violent person who does enjoy any number of games that include strong violent content. I have never noticed any increase in violent tendencies, so I am rather inclined to disagree that any increase would be significant. Also, from a standpoint of reason, I would argue that, while it may increase the chance of naturally violent people to act out, it may also just as well serve as an outlet for such tendencies.

With that said, I lack data, and any good argument backed with findings will likely win me over to either side (even though I don't feel it really justifies anything other than a warning on the packaging). I will see if I can search out some of these studies.

As for these Army games, it seems more likely that these games can both hone rapid decision making and hand-eye coordination, as well as generating excitement for what is likely not the most exciting career. Moral justification of violence within an a soldier would more likely be caused by the indoctrination of the soldier into the structure of the military.
 
Aedes
 
Reply Fri 31 Oct, 2008 11:57 am
@Mr Fight the Power,
Mr. Fight the Power;30593 wrote:
I am not asking for a sole causal relationship, I simply am looking for data that violence in video games is indeed a significant variable. I am only looking for some information that points to some tendency in video games to increase the risk of violent behavior. It seems it would be possible to isolate a sample of violent video game users from non-players, and then document their violent behaviors.
I think your previous point is also true, that people who play violent video games may be already predisposed to violence compared with the rest of the population. That said, I think the correlation would be very weak as compared with people who choose to play contact sports, people who join the military, people who play paintball, etc. In fact I'd bet that there are a bunch of nonviolent wusses (me among them) who have fun playing violent video games who really don't have a violent tendency, but get their kicks with vicarious violence. Sort of the same with porn -- most people who watch porn are probably not into casual encounters with random strangers, etc -- but there is similarly evidence that people who watch a lot of porn end up having dysfunction in their personal romantic and sexual relationships (also thought to be a desensitizing effect).

Quote:
First off, I am a rather non-violent person who does enjoy any number of games that include strong violent content. I have never noticed any increase in violent tendencies, so I am rather inclined to disagree that any increase would be significant.
Same here, but again, when I mention population-based studies, it has NO predictive value as to your (or my) individual experience. There may be unstudied subpopulations who constitute all of the risk, for instance.

Quote:
Also, from a standpoint of reason, I would argue that, while it may increase the chance of naturally violent people to act out, it may also just as well serve as an outlet for such tendencies.
Agreed, but the issue has to do with overall population effects, i.e. the change in risk when a studied group is taken in aggregate. That's why I'm not in favor of banning violent movies or video games -- but I AM in favor of meaningful rating systems, parental supervision, and early ways of identifying kids who have violent or antisocial tendencies.

Quote:
As for these Army games, it seems more likely that these games can both hone rapid decision making and hand-eye coordination, as well as generating excitement for what is likely not the most exciting career.
They've been specifically instituted to help trainees overcome inhibitions about shooting other humans. That part is not speculative, it's well-publicized policy that is a response to soldiers and policemen who die without ever drawing or firing their weapon. During WWII only 15-20% of US infantry in combat (excluding machine gunners) ever fired their weapon at all (Marshall, S (1978) Men against fire. Norman OK: Oklahoma University Press., Grossman, D (1996) On Killing. Boston: Little, Brown.). For Vietnam they replaced "bullseye" targets with shadow-silhouette targets, and there was a concomitant increase in firing rates. I can't tell you if the video game approach works or not, but I can tell you that it's a specific training measure for this specific problem.

Whether they help eye-hand coordination and rapid decisions is a different story, but I'd imagine they have better drills for that kind of training.
 
manored
 
Reply Fri 31 Oct, 2008 02:43 pm
@Aedes,
Aedes wrote:
I'm not sure what you're disagreeing with. My whole point was that there are many actions that we undertake that are NOT a function of our will, and our body is the mediator of that. It's not a matter of will that our cells phosphorylate glucose, and certain complex behaviors that are innate are not a matter of will either.
I disagree with your opinion of that reflexes are not will. Reflexes are a part of us that affect our decisions, so they are will. We might have not chosed our reflexes, but we have not chosed our personality either.
 
Aedes
 
Reply Fri 31 Oct, 2008 03:02 pm
@manored,
manored;30674 wrote:
Reflexes are a part of us that affect our decisions, so they are will.
You define will simply as something part of us that affects our decisions? Anaerobic metabolism is also part of us that affects our decisions, but that doesn't make it will -- the will is what we have conscious control over, and it so happens that there are many things that we don't have conscious control over that influence what we decide.
 
TickTockMan
 
Reply Fri 31 Oct, 2008 06:06 pm
@Aedes,
Aedes;30628 wrote:
They've been specifically instituted to help trainees overcome inhibitions about shooting other humans. That part is not speculative, it's well-publicized policy that is a response to soldiers and policemen who die without ever drawing or firing their weapon. During WWII only 15-20% of US infantry in combat (excluding machine gunners) ever fired their weapon at all (Marshall, S (1978) Men against fire. Norman OK: Oklahoma University Press., Grossman, D (1996) On Killing. Boston: Little, Brown.). For Vietnam they replaced "bullseye" targets with shadow-silhouette targets, and there was a concomitant increase in firing rates. I can't tell you if the video game approach works or not, but I can tell you that it's a specific training measure for this specific problem.


Keep in mind though that for the most part these are specific virtual simulations being used. Putting them under the blanket heading of "video games" is a bit inaccurate. If you have specific game titles the military and law enforcement agencies are using as a regular part of their curriculum that could be verified by means other than anecdotal I'll post a mea culpa and mean it.

Training police and military personnel to be unfeeling killing machines would be counterproductive to the goals of each organization.

I do find this a bit insidious though: It's a Video Game, and an Army Recruiter

Aedes;30628 wrote:
Whether they help eye-hand coordination and rapid decisions is a different story, but I'd imagine they have better drills for that kind of training.


In my experience they do help. I've been training in martial arts (kenpo) 3-4 nights a week for more than 12 years now and I've been teaching it for about 6 years or so, both to adults and kids. Among students who play video games regularly, in particular fast-paced "twitch games" like FPS's, there is a noticeable improvement in reflexes. It's not always dramatic, but it is there. Interestingly, the improvement is most noticeable in students who aren't naturally quick (i.e. those who have a lower fast-twitch to slow-twitch muscle ratio). Those who are naturally quick tend to show a less marked improvement in reflex speed. I don't have any documentation to back any of this up, but it is something I've directly experienced. And yes, there are a lot of physical drills that we use (as do military and police organizations) but an unfortunate consequence of many of them is that they're not as safe as "virtual" training, in that if you screw up you go home with a sore face rather than simply hitting the "RESET" button.

The whole subject of "virtual" training vs. "physical" training is a fascinating subject, really, though a bit off-topic. I post the above only as I think it is relevant to your post.

But, who knows. Perhaps I've taken a few too many shots to the head.
 
TickTockMan
 
Reply Fri 31 Oct, 2008 06:10 pm
@Aedes,
Aedes;30585 wrote:
With admirable effort, you've put forth quite a long diatribe in response to careless assumptions you make about my point of view. Were you purposely misreading me, or were you just looking for an excuse to go off on a tirade?


Sorry. This can be a bit of a hot button topic for me, and I tend to go off on a rant about it. I probably did misread your point, but your later posts cleared things up for me a bit more.

Thanks,
Tock
 
Aedes
 
Reply Fri 31 Oct, 2008 06:37 pm
@TickTockMan,
One of the great ironies of my life happened when I first got to know this subject. I was a resident in pediatrics, and I attended a grand rounds (a seminar given by a subject expert) on the effect of media violence on children. I don't remember the speaker, but he was from the Harvard School of Public Health, and he gave an overwhelming amount of data about how it's been shown to alter childrens' behavior.

That lecture was from 8AM to 9AM on Sept 11, 2001 -- and we all left the lecture hall into the children's hospital, where on all the TV screens in all the waiting rooms were little kids and their parents crowded around the TVs watching the footage of the plane crashing into the south tower over and over again, and footage of people trapped on the upper floors of the burning towers, etc. And it's no wonder that articles began appearing in pediatric journals showing that many children who had only seen TV footage (i.e. hadn't been in NYC or Washington) had evidence of post-traumatic stress disorder from the footage.


Anyway, this is all a bit off the topic of altruism, though not entirely. I mean violence is in a sense the opposite of altruism, and an argument that negates the possibility of altruism must also negate the possibility of violence.
 
manored
 
Reply Sat 1 Nov, 2008 05:19 pm
@Aedes,
Aedes wrote:
You define will simply as something part of us that affects our decisions? Anaerobic metabolism is also part of us that affects our decisions, but that doesn't make it will -- the will is what we have conscious control over, and it so happens that there are many things that we don't have conscious control over that influence what we decide.
Will is the whole of us that makes decisions. If something on you affects or limits your decisions, its part of will. The idea is that in the same way we have not chosed our reflexes or metabolism, we have not chosen our mind. A reflex you didnt want to have is comparable to a past decision you regret.

Also, the subconscient can be controlled by the conscient. For example I set myself to wake up at a certain time ever week day and it works like a clock.
 
Holiday20310401
 
Reply Sat 1 Nov, 2008 10:04 pm
@manored,
:a-thought:Perhaps all actions are at default, selfless. And subconscious processing or subconscious cognition refutes the selflessness to self interest slightly. And conscious cognition will refute the selflessness to self interest much MUCH greater than subconscious cognitive processes can. Therefore, no actions can be purely selfless, because that conflicts with deterministic decisions turning into conflicting causes, sensory input.

So even for a split second of conscious thought taking over, the decision is thwarted to self interest (probabilistically), instead of the inherent deterministic selflessness. In no causality there is simply no intent, and since intent is inevitably in reflection to the ego, the intent is inevitably of self interest, and when causality comes into the picture by cognitive processes (deterministic because sensory input is deterministic) the intent becomes designed. And it is always of self interest.

The person in this situation acts altruistic because there is no time for logic or conscious thought, and therefore nothing to conflict with the inherent probable selfless action. (even if the intent does not reflect the decision properly).
Got any other bright ideas if not for this? I wish someone here would contribute a theory or speculation, because that was what this thread is about, and after 13 pages I haven't read anything to suggest it yet if we are to assume the need to explain what overrides for the altruistic process to occur.
It is obviously somewhere along the lines of explaining the ego and cognitive processes, if not situational.

(Note: The above was a metaphysical mockery, none I hold as my own opinion, simply a laugh to enforce how situational the the scenario is and how that explains the ...er... "situation")
 
Aedes
 
Reply Sat 1 Nov, 2008 10:22 pm
@manored,
manored;30839 wrote:
The idea is that in the same way we have not chosed our reflexes or metabolism, we have not chosen our mind.
Nor did we choose it to be rainy today, and we did not choose the earth to have gas volcanos. Point is that our will controls certain things and not others.

Quote:
A reflex you didnt want to have is comparable to a past decision you regret.
No, it's not at all comparable. The fact that I have an unpleasant vomiting reflex or sneezing reflex under certain conditions is not something I regret. The fact that I said mean things to my parents when I was a teenager IS something I regret. I don't have control over the former, but I did have control over the latter.

Quote:
Also, the subconscient can be controlled by the conscient. For example I set myself to wake up at a certain time ever week day and it works like a clock.
But you can't tell your mitochondria to use sulfur instead of oxygen as their terminal electron receptor, and you can't tell your patellar reflex not to fire when a doctor hits it with a hammer.
 
Ruthless Logic
 
Reply Sun 2 Nov, 2008 03:12 am
@Mr Fight the Power,
Mr. Fight the Power wrote:
I think you need to go back and read RL's first post again. He specifically refers to the firing of synapses as being the "the leading edge of self-interest". He is approaching this from a physiological point of view and has lumped the unconscious with the conscious.


Why do you insist on wasting everybody's time and effort with regards to reading your pathetic, plodding responses composed of child-like conjectures and subsequent immature understandings.

How can you juxtapose the involuntary(unconscious) process(firing of synapses) of an individuals' beating heart to the process (also,firing of synapses) of voluntary decided decisions (conscious), such as lifting an arm on command, which is an empirically verifiable option of actionable SELF-INTEREST indulgement.

I use the firing of synapses as the leading edge process for conscious(voluntary) decision making and the subsequent empirically measurable evidence of optional, as well as actionable interface with the natural world, while the process of unconscious(involuntary) firing of synapses leaves NO empirically founded evidence of optionally directive actions in their wake.
 
Mr Fight the Power
 
Reply Sun 2 Nov, 2008 08:52 am
@Ruthless Logic,
Ruthless Logic wrote:
How can you juxtapose the involuntary(unconscious) process(firing of synapses) of an individuals' beating heart to the process (also,firing of synapses) of voluntary decided decisions (conscious), such as lifting an arm on command, which is an empirically verifiable option of actionable SELF-INTEREST indulgement.


I juxtapose them to point out why one is relevant and one is not, and it appears that you have questioned my juxtaposition and affirmed it in the same sentence.

Perhaps you do not know what the word means, because it makes no sense in the context you have used it. You might as well have asked me, "How can you contrast oranges which are orange, with apples which are red?"

Quote:
I use the firing of synapses as the leading edge process for conscious(voluntary) decision making and the subsequent empirically measurable evidence of optional, as well as actionable interface with the natural world, while the process of unconscious(involuntary) firing of synapses leaves NO empirically founded evidence of optionally directive actions in their wake.
I am no neurologist, but I would wager a significant amount of money that we have greater data and more understanding of our involuntary actions than we do of our voluntary actions. Consciousness is probably the most notoriously difficult field to deal with in biological science, and deliberate action is difficult simply because "optional" isn't an option to scientists.

On a different tangent that isn't settled, what "empirically measurable" difference is there between a synapse that begins a deliberative process and one that causes a muscle twitch?
 
manored
 
Reply Sun 2 Nov, 2008 09:39 am
@Aedes,
Aedes wrote:
Nor did we choose it to be rainy today, and we did not choose the earth to have gas volcanos. Point is that our will controls certain things and not others.

No, it's not at all comparable. The fact that I have an unpleasant vomiting reflex or sneezing reflex under certain conditions is not something I regret. The fact that I said mean things to my parents when I was a teenager IS something I regret. I don't have control over the former, but I did have control over the latter.

But you can't tell your mitochondria to use sulfur instead of oxygen as their terminal electron receptor, and you can't tell your patellar reflex not to fire when a doctor hits it with a hammer.
The idea of "We have not chosen our mind" is that there is no true will, our mind is just like reflexes, but a lot more complex.

You didn't, you couldn't have the necessary experience to do something else before doing it. And you can neutralize a reflex by preparing before-hand.

I have never tried.
 
Holiday20310401
 
Reply Sun 2 Nov, 2008 11:54 am
@Ruthless Logic,
Ruthless Logic wrote:

How can you juxtapose the involuntary(unconscious) process(firing of synapses) of an individuals' beating heart to the process (also,firing of synapses) of voluntary decided decisions (conscious), such as lifting an arm on command, which is an empirically verifiable option of actionable SELF-INTEREST indulgement.


What was the point of creating this thread in your eyes Ruthless? Was it to get an answer in which you'd not even speculate yourself, because I haven't read any theories, ideas, or even notions regarding an answer from your post. Or is the idea to create a mind boggling paradox for us all to try and solve in hopes that you'll not get an answer and will just insult the lot of us here. Please elaborate on the firing of synapses and how it might relate to an answer to the problem. (No doubt it is relevant, but still, it's too general compared to some of the other speculation here).
 
Aedes
 
Reply Sun 2 Nov, 2008 02:23 pm
@manored,
manored;30899 wrote:
The idea of "We have not chosen our mind" is that there is no true will, our mind is just like reflexes, but a lot more complex.
I don't necessarily agree that we have not chosen our mind. That was your quote which I did not directly address. We don't choose our upbringing, or whether our mom smokes when she's pregnant with us, or if we get exposed to lead paint, or whatever. On the other hand, for those of us who are conscious and self-aware, we have the capacity to make authentic decisions. Thus, we aren't just neurological robots.

Quote:
And you can neutralize a reflex by preparing before-hand.
That isn't neutralizing a reflex. That's altering the basic conditions. If rotten Chinese food makes you vomit, then choosing to eat a fresh salad instead is NOT neutralizing the vomiting reflex -- it's simply avoiding its trigger. There's nothing your "will" can do to stop your pancreas from pumping out insulin in response to sugar. You cannot consciously stop your hypothalamus from producing corticotropin releasing hormone in times of stress, and you cannot consciously stop your leukotrienes and prostaglandins from giving you a fever when you have an infection.

Can you take a drug that modifies these things? Sure, you can take ibuprofen which stops the last example from happening. But that doesn't alter the fact that the physiologic process happens entirely independently of your "will", and even if you were brain dead it would still happen.
 
manored
 
Reply Sun 2 Nov, 2008 06:43 pm
@Ruthless Logic,
We cannot see ourselves as neurologic robots, but, in reality, that is what we are. Emotions can be seen as very complex sets of rules.

You can neutralize reflexes I say, and with before-hand preparation I do not mean outside changes, but internal ones. I disagree with your claims of lack of control over the body, lack of belief in that capacity is what causes the lack of that capacity.

I imagine the above argument sounds like wishfull thinking, but for me it makes a lot more sense than the oposite belief, as it explains the many exceptions we have in the world. Also, there is proof of that thoughs can have effects in the world, so its impossible that they would not have effects in our own body. Finally not believing thoughs can influence the world or body can also be classified as wishfull thinking since its putting the blame for your troubles in something other than yourself.
 
franc
 
Reply Sun 2 Nov, 2008 07:02 pm
@Ruthless Logic,
Ruthless Logic wrote:
Warning*Warning*Warning*Warning*Warning*Warning*Warning*Warning

The following realization may cause mild to moderate discomfort in some individuals.


Altruism is an idealistic concept contrived from careless insightfulness. The idea that Human Beings subjected to the constraints of our Natural World can somehow magically engage in the process of invoking some form of physical or cognitive interference to benefit some other independent Human Being, Without FIRST satisfying their own SELF-INTEREST is carelessly FALSE and needs to be examined with the courage of truth.

EXAMPLE: Two soldiers engaged in combat are firing at the enemy from their foxhole, when suddenly a hand grenade lands inside the foxhole and one of the soldiers (A) throws his body on top of the grenade partly shielding the other soldier (B) from the blast and shrapnel, thereby saving the soldier (B), but the act also cost the life of the soldier (A) who threw himself upon the grenade.

By closely examining the actual process of the above scenario reveals a completely self-interested act with no sign of some kind of idealistic act composed of an anonymous magical altruistic event. As soon as soldier (A) synapses begin firing within his brain (absolute leading edge of self-interest) that allows him to move his body towards the grenade and consequently finish the physical act of throwing his body onto the grenade clearly reveals the actual sequence that transpires revealing the inherent constraint of satisfying SELF-INTEREST FIRST, before some ancillary (secondary) event or act can be completed.

I personally believe the above realization offers substantial explanatory reasons for perplexing Human behavior. Clearly, the model of the Human Being and the Natural World reveals a creature and a process (self-interest) that are explicitly linked and NO AMOUNT of idealistic interpretation will ever uncouple the process and empirical truth of self-interest

P.S. I once believed that self-interest needed the prerequisite of FREE-WILL, but realized you always have the default option NOT to do something, thereby still having access to self-interest, which indicates how self-contained Human Beings are for accessing self-interest.



Regardless of whether altruism serves the self or not, it also serves others. Altruism is still altruism whatever way you cut it.

In an extreme sense though, I can see where you're coming from. One can only be self-interested, where one is but the self, their perception that they are plus their perception of the world. One's world exists only to oneself; no one can experience anyone else's world but their own.

However, the perception of the self implies the possibility of another, one who is a self apart from you, with their own benefits and detractions - we perceive that there appear to be others, and so can act in the apparent interest of others. Or in your view, the interest of one's own perception of others, united with their entire self-perception.
 
 

 
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