@vectorcube,
vectorcube;77586 wrote:I am not sure what "natural", or "basic" mean. Is logically possible that grue is basic, and natural. It might just be your bias to think of green and blue as basic.
If grue is basic and natural, there must be something wrong with my argument in paragraph 1 of my post #4. Can you please specify what the error is?
Quote:But i don't need to define grue using blue or green. For a possible world W in which grue is natural. The people of W would find no need to know blue or green. It is when people of W transport to actual world that they mistake green & blue as grue.
Can you please elaborate on how this would work. In world W, does grue correspond to the same wavelength(s) of light after time t as it does before it? Do the colour receptors in its inhabitants' eyes change at time t? And if you can define grue without using blue or green, how would you do so?
Consider the following argument:
(a) By definition, if an object is green before time t, and does not change its appearance, then it is green after time t. Similarly with blue. Because this is true by definition, it is true in all possible worlds.
(b) By definition, if an object is grue, and green before time t, then it is
not green after time t. Similarly with grue & blue. This is also true in all possible worlds.
(c) Therefore (combining (a) and (b)): if an object is grue, it
must change its appearance at time t. So, unlike green and blue, it cannot be a basic/natural property in any possible world.
By the way, if you are not sure what "basic" or "natural" mean, how can you imagine a possible world in which grue is natural?